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AI Insights · Timothy · April 2024

Top 5 Dynamic Games in Australia Q1 2024

A look into the performance of the top 5 dynamic games on a unified platform in Australia during Q1 2024, featuring weekly trends in downloads, revenue, and active users.

Top 5 Dynamic Games in Australia Q1 2024

In the first quarter of 2024, the performance of the top 5 dynamic games in Australia on a unified platform showed significant trends in downloads, revenue, and active users. Here’s a closer look at each app's metrics:

Roblox from Roblox Corporation demonstrated a robust performance. Weekly revenue fluctuated between approximately $570K and $630K, peaking at $629K in the first week of January. Downloads varied, with a high of around 37K in mid-January and a low of 25K in mid-February. Active users saw a slight dip from 1.69M to around 1.6M, with minor fluctuations throughout the quarter.

Happy Match Cafe™ from KINGS FORTUNE PTE.LTD. showed a steady increase in revenue, starting at $11K in early January and reaching around $34K in mid-February. Downloads peaked at nearly 20K in early February but saw a significant drop to just over 1K in the last week of March. Despite this, active users remained relatively stable, averaging around 47K throughout the quarter.

Pokémon GO by Niantic, Inc. experienced notable revenue spikes, particularly in mid-February, where it soared to over $520K. Downloads were fairly consistent, with a peak of 11K in mid-February. Active users increased from 390K to approximately 420K by the end of March, showing steady engagement.

GTA: San Andreas – NETFLIX from Netflix, Inc. had modest revenue figures, peaking at $139 in mid-January. Downloads showed a declining trend from 16K in early January to about 4K by the end of March. Active users remained consistent, hovering around the 38K mark throughout the quarter.

Elevate - Brain Training Games by Elevate, Inc. maintained steady revenue, fluctuating between $17K and $23K, with a peak in early January. Downloads saw a high of 7.4K in late January and a low of 4K in late February. Active users increased from 24K to approximately 27K by mid-March, indicating consistent user engagement.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024